A Trip to the Moon (The Busy World of Richard Scarry Series)
The Busy World Of Richard Scarry Series
on Goodreads (15)
What’s inside...
Adapted from the television series, the titles in this series feature Huckle, Lowly Worm, Mr Frumble, and other Busytown residents. An unexpected trip to the moon seems like fun to Huckle and Lowly, until a systems malfunction threatens to keep them there forever! Adapted from TV show based on Scarry books.
Series reading
Non-Sequential
Age
4-8
Length
32 pages
Text complexity
Discussion points
What do you think it would be like to travel to the moon?
How do the different characters in the book contribute to the moon trip?
What would you pack for a trip to the moon and why?
How do the illustrations help tell the story of the moon adventure?
If you could meet any character from the book, who would it be and what would you ask them?
Tip: Role play these questions
Use expressive reading to bring the story and characters to life, changing your tone and volume to match the excitement of the adventure.
After reading, encourage your child to draw a scene from the book or create their own moon adventure using toys or art supplies.
Ask your child to predict what might happen next before turning the page, to build anticipation and engagement.
Relate the story to your child's experiences by discussing a time when they tried something adventurous or explored a new place.
Encourage your child to ask their own questions about the story, and explore the answers together, fostering curiosity and critical thinking.
Key lessons
Example Lesson: Teamwork and Collaboration
Explanation: In 'A Trip to the Moon,' characters work together to build a rocket and travel to the moon. This cooperative effort highlights the importance of teamwork.
Real-World Application: Children learn that collaborating with others can help achieve common goals, a lesson they can apply in team activities at school or in play.
Example Lesson: Curiosity and Exploration
Explanation: The story's central theme of a moon adventure fuels curiosity and the spirit of exploration among the characters.
Real-World Application: This encourages children to be inquisitive and explore new activities and subjects, enhancing their learning and cognitive development.
Example Lesson: Problem-Solving
Explanation: Throughout their journey, the characters encounter and solve various challenges, showcasing effective problem-solving skills.
Real-World Application: Children learn to apply critical thinking skills to overcome obstacles in their daily lives, whether at school or during play.
Example Lesson: Persistence
Explanation: Despite setbacks in building the rocket and the journey itself, the characters persist until they complete their mission to the moon.
Real-World Application: This teaches children the value of persistence and resilience in fulfilling a task or pursuing their goals, even when faced with difficulties.