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Adventures in Architecture for Kids: 30 Design Projects for STEAM Discovery and Learning (Volume 2) (Design Genius Jr., 2)

#2 in Design Genius Jr. Series

4.22
on Goodreads (9)

What’s inside...

Design Genius Jr.: Adventures in Architecture for Kids is an educational resource that introduces children to architectural design challenges such as material selection, user diversity, and environmental considerations. It incorporates learning in math, engineering, history, social studies, planning, geography, art, and design through hands-on projects. Kids will engage in building challenges, explore innovative uses of materials, and participate in games that test strength and balance. They will also learn about historical design solutions and the evolution of architectural styles, fostering design thinking and creative problem-solving skills.
In series
Series reading

Non-Sequential

Age

7-11

Length

144 pages

Text complexity

Discussion points

What was the most exciting building you learned about in this book and why?
If you could design your own building, what features would it have?
How do you think architects decide what materials to use for their buildings?
Can you think of any ways that architecture influences how people feel or behave in a space?
What have you learned about the relationship between science, technology, engineering, art, and math (STEAM) in building design?
Tip: Role play these questions
Start by asking your child to describe their favorite project or design from the book and explore why they found it appealing.
Encourage your child to draw or sketch their own building design, discussing the elements from the book they would incorporate.
Discuss the importance of each STEAM element in architecture and how they work together to create strong, beautiful, and functional structures.
Relate the architectural designs and materials to buildings your child is familiar with in your neighborhood or city to deepen their understanding and connection.
Challenge your child to think about how different designs can affect the environment and society, fostering awareness of sustainable and socially responsible architecture.

Key lessons

Example Lesson: Creativity and Innovation
Explanation: Through engaging design projects, this book encourages children to think outside the box and use their imagination to solve architectural challenges.
Real-World Application: Children can apply these creative thinking skills in school projects or daily problem-solving tasks, enhancing their ability to come up with unique solutions.
Example Lesson: Importance of Planning and Precision
Explanation: Each architectural project in the book requires careful planning and precise execution, teaching children the value of attention to detail.
Real-World Application: This skill is directly transferable to academic disciplines like mathematics or science experiments, where precision is crucial.
Example Lesson: Teamwork and Collaboration
Explanation: Many projects in the book are designed to be done collaboratively, promoting the importance of working effectively with others.
Real-World Application: This lesson helps children improve their cooperative abilities in group settings at school or in extracurricular activities, encouraging respectful and productive interactions.
Example Lesson: Appreciation for Architecture and Design
Explanation: Children are introduced to different architectural styles and the significance of design in everyday life, fostering an appreciation for the built environment.
Real-World Application: This knowledge encourages children to observe and appreciate the architectural diversity in their communities and think critically about the functionality and aesthetics of buildings around them.

Adventures in Architecture for Kids: 30 Design Projects for STEAM Discovery and Learning (Volume 2) (Design Genius Jr., 2) by Vicky Chan