Book details
Asterix and the Great Crossing: Album #22
Description
Out at sea fishing, Asterix and Obelix are blown off course in a storm. Luckily they land on the shores of a Roman colony - or is it? Teepees, totems, gobbling birds: it's not what they're used to. And what are the Viking explorers in their longship doing? But perhaps 50 BC is a little too early for a voyage of discovery to this strange New World...
Age
9-10
Text complexity
intermediate
Length
48 pages
Book in series
#22
Why to read
- Cultural Enrichment: 'Asterix and the Great Crossing' offers a humorous take on historical events and societies, providing readers with an entertaining way to learn about ancient cultures, particularly the Vikings and Native Americans, as well as the Gauls and Romans.
- Artistic Appreciation: The illustrations by Albert Uderzo are a highlight of the Asterix series. His detailed and expressive artwork brings the story to life and offers a visual treat that complements Goscinny's witty writing.
- Language and Wordplay: Goscinny's writing is known for its clever puns, wordplay, and linguistic humor. Reading 'Asterix and the Great Crossing' can provide a delightful experience for those who enjoy language and the playful use of words.
- Adventure and Humor: The Asterix series is renowned for its adventurous plots and good-natured humor. This book continues the tradition, providing an engaging story that combines action, comedy, and the enduring friendship between Asterix and Obelix.