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Book details

Coding for Kids: Create Your Own Video Games with Scratch

Coding for Kids: Create Your Own Video Games with Scratch

Published in
2017
4.00
on Goodreads (8)

Description

A fun approach to learning coding, using Scratch 2.0, created by the Lifelong Kindergarten Group at the MIT Media Lab to encourage young readers to create, innovate, and develop their own interactive games. This volume in the series gives an overview of Scratch 2.0 and its basic functions, whilst also teaching readers the complex mechanics of making a video game; from design and planning, to the end stages, using step by step instructions. Children will develop their coding skills as they progress throughout the book and the projects increase in difficulty. Coding not only offers excellent lessons in problem solving and methodical work, but creates new ways for children to express their creativity and ingenuity, making this book a welcome addition to any home or classroom.
Age
8-12
Text complexity
proficient
Length
96 pages

Why to read

  • Educational Value: The book provides a solid foundation in coding principles and logic, which are essential skills in the digital age. It helps kids understand the basics of programming through a fun and interactive medium—video game creation.
  • Creativity and Problem-Solving: By designing and coding their own video games, kids are encouraged to think creatively and develop problem-solving skills. The book guides them through the process of brainstorming ideas, planning game mechanics, and overcoming coding challenges.
  • User-Friendly Platform: Scratch is a visual programming language developed by MIT specifically for young learners. The book leverages Scratch's user-friendly interface to make coding accessible and engaging for kids, ensuring they can follow along and build their projects with ease.
  • Future Opportunities: Learning to code at a young age opens up a world of opportunities for children. As they grow, the skills they acquire from this book can lead to advanced learning in computer science, and potentially to careers in technology, game development, and other STEM fields.