Book details
Cruise Control: The Anti-Princess Club 5
Description
Maths whiz Emily Martin has won a place in a video game competition - on a summer cruise! And her best friends Bella, Grace and Chloe are with her all the way. While on board, the girls set themselves a few anti-princess missions: win the regatta, rescue the endangered turtle, show the gift shop manager that dolls can be more than be pretty, and prove to the gamers that girls can compete - and win! Can the anti-princesses work together to complete their missions, and maybe pick up some new members along the way?
Age
7-9
Text complexity
intermediate
Length
192 pages
Book in series
#5
Why to read
- Continuation of a beloved series: Dive back into the adventures of your favorite characters and see what new challenges they face.
- Empowering messages: The series is known for promoting self-confidence and empowerment among young readers, making it an inspiring read.
- Engaging plot: Expect more of the engaging and fast-paced storytelling that has defined the previous books in the series.
- Positive role models: The characters in 'The Anti-Princess Club' series often display qualities such as intelligence, independence, and teamwork, providing positive role models for readers.