Curious George Goes to a Costume Party [Hardcover] [2001] (Author) H. A. Rey
Curious George New Adventures Series
What’s inside...
While trying to find a costume for a party, George looks through Aunt Harriet's attic and makes a huge mess. George and the man with the yellow hat arrive at a Halloween party without costumes, but find plenty in an old trunk upstairs. As George tries on different outfits, he jumps on the bed to see himself in the mirror, causing noises and a crash that spook the partygoers downstairs, leading them to believe there might be a ghost.
Series reading
Non-Sequential
Age
4-7
Length
32 pages
Text complexity
Discussion points
Why do you think Curious George decided to wear that costume to the party?
How did the other characters react to George’s costume and actions at the party?
What would you have done if you were at the same costume party as George?
What is the importance of being kind and respectful even when we are having fun?
How do you think George felt when he made new friends at the party?
Tip: Role play these questions
Encourage your child to imagine their own costume party and ask them what character they would like to dress up as, relating it back to why George might have chosen his costume.
Discuss the reactions of characters in the book to enhance empathy and understanding of social cues.
Use the book’s illustrations to talk about colors, objects, and actions, asking your child to describe what they see and how it connects with the story.
Talk about the themes of curiosity and the consequences of actions, asking your child how they think the story helps us understand right from wrong.
Key lessons
Example Lesson: Importance of Creativity
Explanation: In the story, Curious George gets creative when choosing and putting together his costume for the party.
Real-World Application: Encourages children to express themselves creatively in their daily activities and problem-solving.
Example Lesson: Social Skills
Explanation: Throughout the party, George interacts with various characters, learning to navigate social settings and engage with others.
Real-World Application: Helps children understand the importance of social interaction and cooperation with others in school or play settings.
Example Lesson: Understanding Consequences
Explanation: George's curiosity leads to a series of events at the party, showing how certain actions can lead to unexpected outcomes.
Real-World Application: Teaches children to consider the consequences of their actions in their everyday decision-making.
Example Lesson: Problem Solving
Explanation: George encounters and resolves minor challenges during the costume party.
Real-World Application: Instills the ability to think critically and solve problems when they face obstacles.
Example Lesson: Joy of Participation
Explanation: George actively participates in the party activities, showing the fun and fulfillment that comes from joining in.
Real-World Application: Motivates children to take part in group activities and community events, enhancing their engagement and enjoyment.