Curious George Votes
Curious George New Adventures Series
on Goodreads (89)
What’s inside...
It's election day at the elementary school, and Curious George gets to join in the vote on the new school mascot! Curious George, along with his friend the Man with the Yellow Hat, visit the school just in time to see the kids voting for their new school mascot. Excited, George learns about the candidates, collects campaign stickers, and casts a lot of ballots. However, his playful antics start to interfere with the voting process. Will his actions affect the outcome of the election? Who will be the new school mascot? Watch Curious George on Peacock, NBC Universal's streaming platform, to find out.
Series reading
Non-Sequential
Age
4-7
Length
24 pages
Text complexity
Character compass
Curious George
The Man With The Yellow Hat
Discussion points
Why do you think voting is important in Curious George's town?
How did people make decisions in the story, and what do you think about that?
What would you do if you were in Curious George's place during the vote?
Can you think of a time when you had to make a decision with others? What was that like?
How do you feel when you get to choose something important?
Tip: Role play these questions
Highlight the significance of voting and decision-making by discussing how it affects the characters in the story and relating it to real-life situations your child might encounter.
Encourage your child to express their thoughts and feelings about the story, fostering a deeper understanding and connection to the theme of voting.
Use examples from the book to explain democratic processes in simple terms, making the connection between the story events and real-world practices.
Ask your child to imagine they are advising Curious George on his voting decision, which can help them consider different perspectives and outcomes.
Praise your child for thoughtful answers and encourage them to think critically about why making informed decisions is crucial in a community.
Key lessons
Example Lesson: Importance of Voting
Explanation: Curious George learns about the significance of voting and participating in elections to make community decisions. By helping his friend at the polling station, he understands the election process.
Real-World Application: Children can grasp the concept of making choices and understand the democratic process from an early age. This can encourage participation in school or community votes and instill a sense of responsibility.
Example Lesson: Value of Patience and Order
Explanation: As George waits in line at the voting booth and observes the orderly process, he learns the importance of waiting for his turn and following procedures.
Real-World Application: This lesson can help children practice patience and understand the importance of following rules in public places or group settings such as school or playgrounds.
Example Lesson: Understanding Community Roles
Explanation: Through George's experience, children learn about different roles people play in a community, like the poll workers and voters, and how everyone's contribution is important.
Real-World Application: This can help children appreciate various jobs and roles within their own community and encourage them to think about how they might contribute positively as they grow.
Example Lesson: Learning from Mistakes
Explanation: In his typical curious manner, George accidentally disrupts the voting process, which leads to a teachable moment about rectifying errors and the impact of actions.
Real-World Application: Children can learn that it’s okay to make mistakes as long as they learn from them and strive to correct them. It teaches accountability and the consequences of actions.
Example Lesson: Civic Responsibility
Explanation: By being involved in the voting process and seeing how decisions are made, George learns about civic duty and the importance of contributing to society.
Real-World Application: This encourages children to be active participants in their community, emphasizing that their voices matter and they can drive change even from a young age.