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Franklin and the Gecko Games (Franklin and Friends)

#3 in Франклин и неговите приятели Series

4.09
on Goodreads (23)

What’s inside...

Franklin the Turtle and Beaver both want to be the summer caretaker for Gordon, their club's pet gecko. To determine the best 'gecko-sitter,' their friends organize special 'Gecko Games' to test their skills. Franklin wins two out of three games, but notices Beaver's disappointment and reconsiders the victory. Despite his excitement, Franklin realizes the job is more important to Beaver, who doesn't have a pet, and decides to let Beaver take the role. This decision serves as a valuable lesson in compassion, kindness, and the joy of giving, as well as the importance of fairness in decision-making.
In series
Series reading

Non-Sequential

Age

3-7

Length

24 pages

Text complexity

Discussion points

How did Franklin and his friends work together during the Gecko Games?
What new things did Franklin learn about teamwork and friendship in this story?
How did Franklin feel when faced with challenges during the games? Have you ever felt the same way?
What would you do if you were in Franklin's place during the Gecko Games?
How do you think cooperating helped Franklin and his friends during the games?
Tip: Role play these questions
Encourage your child to express their thoughts and feelings about the story. Relate the challenges and successes of Franklin to real-life situations your child may encounter. Highlight the importance of teamwork and friendship as demonstrated in the book. Discuss the emotions and reactions of the characters to help your child understand and articulate their own emotions.

Key lessons

Example Lesson: Teamwork
Explanation: In 'Franklin and the Gecko Games,' Franklin learns the importance of working together with his friends to achieve a common goal during the gecko games.
Real-World Application: Children can apply this lesson by participating in group activities at school or in sports, learning to collaborate and value each team member's contributions.
Example Lesson: Fair Play
Explanation: The story emphasizes the significance of playing fair and respecting the rules of the game, which Franklin and his friends follow throughout the competition.
Real-World Application: This lesson can be carried into real-life situations where children are encouraged to always respect rules and fairness, whether in games, school, or in interactions with others.
Example Lesson: Handling Disappointment
Explanation: Franklin faces setbacks during the Gecko Games, but he learns to handle his disappointment and move forward, demonstrating resilience.
Real-World Application: Children can use this lesson to cope with their own disappointments, whether it's losing a game or dealing with a bad grade, understanding that setbacks can be learning experiences.
Example Lesson: Encouragement and Support
Explanation: Throughout the games, Franklin not only participates but also cheers on his friends, showing the value of support and encouragement among peers.
Real-World Application: This teaches children to be supportive friends who uplift others during competitions or challenging tasks at school, fostering a positive and encouraging environment.
Example Lesson: Celebrating Successes
Explanation: At the end of the games, all participants celebrate, focusing on their achievements and the fun they had rather than just winning.
Real-World Application: Children learn to celebrate their own and others' successes in any aspect of life, promoting a healthy attitude towards achievements and personal growth.

Franklin and the Gecko Games (Franklin and Friends) by Harry Endrulat