Book details
Games Galore (Cover-To-Cover Chapter Books)
Description
Describes the origins and play of traditional board and card cames and outlines the rules for checkerboard games, various forms of solitaire, card games for two or more, and board games from around the world that players can make.
Age
6-7
Text complexity
intermediate
Length
64 pages
Why to read
- Educational Value: The book provides insights into the history, development, and rules of various games.
- Entertainment: It offers a fun and engaging way to learn about different games.
- Inspiration: Readers might be inspired to try new games or create their own.
- Skill Development: The book helps in developing strategic thinking and problem-solving skills through the exploration of game strategies.