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Games Galore (Cover-To-Cover Chapter Books)

Cover-to-cover books Series

3.00
on Goodreads (1)

What’s inside...

Describes the origins and play of traditional board and card games and outlines the rules for checkerboard games, various forms of solitaire, card games for two or more, and board games from around the world that players can make. Book by Stevens, Beth Dvergsten.
Series reading

Non-Sequential

Age

7-11

Length

64 pages

Text complexity

Discussion points

What was your favorite game in the book and why did you enjoy it?
How do you think teamwork played a role in the games? Can you share examples from the book where teamwork was important?
What have you learned about following rules from this book? Why do you think rules are important in games?
Can you create a new game inspired by the ones in the book? What rules would you include?
How did the characters feel when they won or lost the games? How do you feel when you win or lose?
Tip: Role play these questions
Encourage your child to express their thoughts and feelings about the games and characters. Praise creative thinking when they imagine their own game. Relate the importance of rules and teamwork in games to everyday situations to deepen understanding. Share your own experiences with games, both positive and negative, to foster a more open and relatable conversation.

Key lessons

Example Lesson: Teamwork and Cooperation
Explanation: In 'Games Galore', children engage in various games that require working together to achieve a common goal, illustrating the importance of teamwork.
Real-World Application: Children can apply this lesson by participating in team sports or group projects at school which helps them understand the value of collaborating with others to achieve successful outcomes.
Example Lesson: Creative Problem Solving
Explanation: The book challenges characters to think outside the box to win games or solve puzzles, thereby highlighting creative problem-solving skills.
Real-World Application: In real life, children can use these skills to navigate challenges in their academic and personal lives, understanding that multiple solutions can exist for a single problem.
Example Lesson: Following Rules
Explanation: Throughout 'Games Galore', adherence to game rules is essential for fair play and the smooth running of games, demonstrating the significance of rules.
Real-World Application: This teaches children the importance of following rules in everyday situations, such as at home, in school, or in community settings, to maintain order and fairness.
Example Lesson: Respect and Sportsmanship
Explanation: Characters in the book show respect and goodwill towards one another even in competitive scenarios, thus teaching sportsmanship.
Real-World Application: Kids learn to be graceful winners and gracious losers, understanding that respect and kindness should be maintained in all competitive or cooperative interactions.
Example Lesson: Patience and Persistence
Explanation: Games often require waiting turns and enduring challenges, from which children learn patience and the value of persistent efforts.
Real-World Application: This lesson is crucial for children to apply in schoolwork, mastering new skills, or managing personal relationships, promoting resilience and determination.

Games Galore (Cover-To-Cover Chapter Books) by Beth Dvergsten Stevens