Geronimo Stilton Reporter #12: Mouse House of the Future (12) (Geronimo Stilton Reporter Graphic Novels)
#12 in Geronimo Stilton Reporter Series
on Goodreads (16)
What’s inside...
Geronimo Stilton, editor-in-chief of The Rodent's Gazette, is constantly competing for news scoops and embarking on wild adventures, leading him to neglect his housework. His nephew Benjamin suggests hiring help, so Professor Cheesewheel offers to automate Geronimo's home with advanced technology. As the technology begins to overwhelm, Geronimo must adapt quickly and may even need to resort to manual cleaning to manage the chaos. This storyline is inspired by the popular animated series featuring Geronimo Stilton.
Discussion points
How do you think technology influences our daily lives as shown in 'Mouse House of the Future'?
What are some creative inventions you would like to have in your future home?
How do the characters in the book handle challenges or obstacles that come with new inventions?
What can we learn about teamwork and innovation from Geronimo and his friends in this story?
Which part of the Mouse House of the Future excited you the most and why?
Tip: Role play these questions
Before reading, ask your child what they imagine a 'house of the future' would look like. Compare their ideas as you read the book.
Encourage your child to describe their favorite invention in the book and discuss its practical uses in real life.
After reading, brainstorm with your child what kind of technology they would invent to solve a daily problem they face.
Discuss the importance of trying new things and learning from mistakes, as exemplified by the characters when dealing with futuristic technology.
Use the book's illustrations to engage your child visually, asking them to point out and explain different futuristic elements they see.
Key lessons
Example Lesson: Embracing Innovation and Creativity
Explanation: The story showcases Geronimo Stilton exploring a futuristic mouse house, highlighting the benefits and creative aspects of futuristic designs and technologies.
Real-World Application: Children are encouraged to be open to new ideas and to use their creativity to think about how technology can be used to solve problems and enhance daily life.
Example Lesson: Teamwork and Collaboration
Explanation: In the story, Geronimo works with other characters to navigate the challenges presented by the new technologies in the mouse house, demonstrating the importance of working together.
Real-World Application: This lesson teaches children the value of cooperating with others to achieve common goals, a skill that is vital in school projects and family activities.
Example Lesson: Critical Thinking and Problem Solving
Explanation: Throughout the book, Geronimo Stilton faces various challenges that require him to think critically and devise solutions.
Real-World Application: Children learn to apply critical thinking skills to overcome obstacles in their own lives, whether in academic settings or in personal decision-making.
Example Lesson: Adaptability to Change
Explanation: As Geronimo navigates the futuristic house, he learns to adapt to the new and unfamiliar environment and technologies.
Real-World Application: This lesson helps children understand the importance of being flexible and adapting to new situations, a crucial skill in a rapidly changing world.
Example Lesson: Curiosity and Learning
Explanation: The futuristic setting of the mouse house sparks Geronimo's curiosity, driving him to explore and learn about the advanced technologies and innovations.
Real-World Application: This encourages children to remain curious and enthusiastic about learning new things, enhancing their educational journey and personal growth.