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Book details

Golem 1: Magic Berber

Golem 1: Magic Berber

Published in
2002
3.71
on Goodreads (130)

Description

A group of children on an inner-city council estate encounter a computer in which the characters of a new game come to life. These 'golems' eventually help the children combat the evil owner of a multinational corporation, who, bent on world domination, is using the game to send subliminal messages.
Age
10-14
Text complexity
intermediate
Length
123 pages
Book in series
#1

Why to read

  • Engaging Fantasy World: Dive into a richly imagined fantasy world filled with magic, adventure, and unique cultural elements inspired by Berber mythology.
  • Dynamic Characters: Meet compelling characters whose development and interactions drive the story forward, making you eager to follow their journey.
  • Intriguing Plot: Enjoy a well-crafted plot that combines elements of mystery, suspense, and magical conflicts, keeping you hooked from start to finish.
  • Literary Collaboration: Experience the creative synergy of the Murail siblings, whose collaborative writing brings a unique depth and diversity of perspectives to the story.