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Book details

Golem 2 : Joke

Golem 2 : Joke

Published in
2002
3.79
on Goodreads (91)

Description

A group of children on an inner-city council estate encounter a computer in which the characters of a new game come to life. These 'golems' eventually help the children combat the evil owner of a multinational corporation, who, bent on world domination, is using the game to send subliminal messages.
Age
10-14
Text complexity
intermediate
Length
191 pages
Book in series
#2

Why to read

  • Reason 1: Provides a unique blend of humor and fantasy that is both entertaining and thought-provoking.
  • Reason 2: The author's writing style is engaging and makes for an easy and enjoyable read.
  • Reason 3: The characters are well-developed and their interactions are filled with witty dialogue.
  • Reason 4: It offers a fresh perspective on the classic golem myth, adding a modern twist to the story.