Book details
Ray & Me (Baseball Card Adventures)
Description
After recovering from being hit in the head during a baseball game, Stosh travels back in time to try to save Ray Chapman, a. batter who was killed by a pitch in New York in 1920.
Age
8-12
Text complexity
developing
Length
192 pages
Book in series
#9
Why to read
- Educational Value: 'Ray & Me' offers readers a unique way to learn about history and baseball. Through the time-travel adventures, readers are introduced to historical figures like Ray Chapman and gain insight into the early 20th-century America and the game of baseball during that era.
- Engaging Storyline: The book provides an exciting and fast-paced plot that keeps readers engaged. The concept of traveling through time using baseball cards is imaginative and allows for a fun and adventurous reading experience.
- Positive Messages: 'Ray & Me' emphasizes important life lessons such as teamwork, perseverance, and the significance of making good choices. The protagonist's journey teaches young readers about the impact of their actions and the importance of historical events.
- Appeal to Reluctant Readers: Dan Gutman's writing style is accessible and appealing to children, especially those who might be reluctant to read. The combination of sports, adventure, and time travel is likely to capture the interest of readers who are looking for exciting and relatable content.