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What’s inside...

Rush pulls you headlong into the thrilling, high-stakes world of Eve Silver's teen series The Game, about teens pulled into and out of an alternate reality in which battling aliens is more than a game—it's life and death. Seventeen-year-old Miki Jones's carefully controlled life spirals into chaos after she's run down in the street, left broken and bloody. She wakes up fully healed in a place called the lobby—pulled from her life, pulled through time and space into some kind of game in which she and a team of other teens are sent on missions to eliminate the Drau, terrifying and beautiful alien creatures. There are no practice runs, no training, and no way out. Miki has only the guidance of secretive but maddeningly attractive team leader Jackson Tate, who says that the game is more than that, and that what Miki and her new teammates do now determines their survival and the survival of every other person on this planet. She laughs. He doesn't. And then the game takes a deadly and terrifying turn. Follow the trail for an eerie adventure with black cats, ghosts, and goblins! This storybook includes unique cutout paths for toddlers to follow with their fingers as they encounter haunted Halloween critters. With adorable illustrations and rhyming text, this sweet and spooky book is a fun Halloween read for kids of all ages
Series reading

Non-Sequential

Age

0-1

Length

12 pages

Text complexity

Discussion points

What would you do if you found yourself in a game like the characters in 'Rush'? How would you react?
Why do you think teamwork is important in the challenges the characters face?
How do the characters change from the beginning to the end of the book?
What lessons do you think the book teaches about friendship and trust?
If you could give the main character one piece of advice, what would it be?
Tip: Role play these questions
Before starting the discussion, revisit key scenes from the book to refresh your child’s memory.
Encourage your child to express their feelings about the characters' actions and decisions, and relate them to their own life.
Discuss the concept of virtual reality and how it compares to the real world, enhancing understanding of the book’s setting.
Praise your child's responses and insights to encourage deeper thinking and connection with the book’s themes.
Ask your child to imagine alternative endings or plot twists to spark creativity and engagement.

Key lessons

Example Lesson: Teamwork and Collaboration
Explanation: In 'Rush', the protagonist and other characters must work together in a high-stakes environment to succeed in their missions. This cooperation highlights the importance of teamwork.
Real-World Application: Children can apply this lesson by participating in group activities at school or in sports, learning to cooperate and value each member's contribution.
Example Lesson: Responsibility and Decision Making
Explanation: The characters in the book often face tough choices that affect not just themselves but also their peers. These scenarios teach the weight of responsibility and thoughtful decision making.
Real-World Application: Kids can use this insight to think through consequences before making decisions, enhancing their judgment skills in real-life situations.
Example Lesson: Resilience in the Face of Challenges
Explanation: As characters in 'Rush' encounter various obstacles, their journey embodies resilience and the ability to adapt, crucial traits for overcoming adversity.
Real-World Application: This encourages children to remain resilient when facing their own challenges, whether academic, social, or personal, fostering a never-give-up attitude.
Example Lesson: Ethical Integrity
Explanation: Throughout the game-like trials, the protagonist is confronted with situations testing their ethics and morality, emphasizing the importance of integrity.
Real-World Application: This lesson serves as a foundation for children to act with honesty and moral clarity in their daily interactions and choices.