Book details
TRAPPED Book 1 - The Virtual Guardians
Description
Jason Finn is THE BEST at video games. When he hears about the company LiveReal testing out their brand-new virtual gaming system, in his town, how could he not get involved? Ava, Ben, Brittany, and Frankie join him on his adventure! But something isn't right. The game is dangerous! There are magic spades, and chickens running wild! Worst of all, once you're in the game, you can never escape. Will the friends ever be able to return home to their beloved, non-life threatening, video game consoles?
Age
7-12
Text complexity
beginner
Why to read
- Engaging Plot: The book promises a thrilling adventure that keeps readers on the edge of their seats, making it hard to put down.
- Character Development: Readers will get to see the growth and transformation of the characters throughout the story, providing a deep and immersive experience.
- Imaginative World-Building: The author creates a rich and vivid virtual world that captivates the imagination and transports readers to a different reality.
- Themes and Messages: The book explores meaningful themes such as friendship, courage, and the impact of technology on society, offering valuable insights and lessons.