Book details
The Adventures of Dwarfgiants: Serpent of the Sulphur Sea
Description
Driven from Kamistra - their island home - the Dwarfgiants flee across the Sulphur Sea. With little food and water they find sanctuary in the remains of a castle ruin on the mysterious island of Helborin. What they don't know is that the ancient structure holds a sinister past - one that is about to repeat itself. If the Dwarfgiants are to survive, Addi, a young Dwarfgiant, must be found. Missing in the Dark Wood, he unwittingly holds the secret that would save them from the evil Raslatombs and the serpent of the Sulphur Sea. A search party of three young Dwarfgiants is dispatched into the Dark Wood. With each member vying for a prestigious position in the Circle, they must, in so little time, bring Addi back. In doing so, they need to display courage and resourcefulness when confronted with strange beings and savage creatures. If successful, they would also find that Addi was not alone. It was, after all, a young Zenta female, full of secrets and mystic moonstones that had got him lost in the first place.
Age
13-17
Text complexity
proficient
Length
294 pages
Book in series
#1
Why to read
- Engaging World-Building: The book promises a richly detailed world, complete with unique landscapes like the Sulphur Sea, which is sure to captivate readers who enjoy immersive fantasy settings.
- Unique Characters: The concept of 'Dwarfgiants' suggests a new take on classic fantasy races, offering readers the chance to meet characters that are both familiar and refreshingly original.
- Adventure and Excitement: With the mention of a serpent, the book likely contains thrilling action and adventure, perfect for readers who enjoy edge-of-their-seat excitement.
- Mystery and Intrigue: The title hints at a central mystery involving the Serpent of the Sulphur Sea, providing a compelling hook for readers who love to unravel secrets and discover hidden truths in their fantasy novels.