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The Great Book of Monster Legends: Stories and Myths from Around the World (Happy Fox Books) A Kids' Monsters Book Filled with Adventure, Mystery, Travel, and Fun Facts about Bigfoot, Nessie, and More

2023
by
illustrations by
3.43
on Goodreads (7)

What’s inside...

The Great Book of Monster Legends, written by Disney graphic novel author Tea Orsi and illustrated by Anna Lang, is an engaging book that introduces readers to mythical creatures from various cultures. Through the journey of two girls, Erin and Nora, who explore their grandfather's research on monsters, the book covers legendary creatures such as Bigfoot, Gargoyles, Bakeneko, and Medusa. With captivating illustrations and descriptive cards highlighting each creature's significance and documented sightings, readers are invited to continue the research their grandfather started.
In series
Series reading

Non-Sequential

Age

7-12

Length

64 pages

Text complexity

Discussion points

Which monster from the book did you find most intriguing, and why?
How do you think the people felt when they encountered these creatures in the stories?
If you could meet any of the monsters in the book, which one would you choose and what would you ask it?
Why do you think people have different monster legends in various parts of the world?
How do you think the stories of monsters might help us understand more about different cultures?
Tip: Role play these questions
Show genuine interest in the monsters discussed in the book to encourage your child to share their thoughts freely.
Relate the stories to your child’s experiences or fears by discussing the unknown and the importance of myths in understanding human emotions.
Encourage your child to imagine their own monster and describe it, linking creativity with the content of the book.
Discuss the historical and geographical aspects of where these legends come from to enhance both cultural and worldly knowledge.

Key lessons

Example Lesson: Cultural Awareness
Explanation: This book explores monster myths from different cultures around the world, revealing the diversity in storytelling.
Real-World Application: Children can learn to appreciate and respect different cultural backgrounds and their unique tales and traditions.
Example Lesson: Critical Thinking
Explanation: By presenting myths and encouraging children to discover more about them, the book fosters a sense of inquiry and skepticism.
Real-World Application: Children can develop analytical skills by questioning and investigating the stories, which aids in discerning fiction from reality.
Example Lesson: Creativity and Imagination
Explanation: The adventures and mysterious nature of monsters like Bigfoot and Nessie stimulate imaginative thinking and creativity in young readers.
Real-World Application: Children can utilize these creative skills in storytelling, art, or other imaginative activities in school or leisure.
Example Lesson: Understanding of Emotions
Explanation: The book discusses how people have historically responded to the unknown with emotions like fear or curiosity, which helps children understand emotional responses.
Real-World Application: This encourages children to recognize and manage their own emotions when they encounter new or unfamiliar situations.

The Great Book of Monster Legends: Stories and Myths from Around the World (Happy Fox Books) A Kids' Monsters Book Filled with Adventure, Mystery, Travel, and Fun Facts about Bigfoot, Nessie, and More by Tea Orsi