Book details
The History of Western Art in Comics Part One: From Prehistory to the Renaissance
Description
Learning about art through the ages has never been as interesting or fun as in this humorous and very informative graphic novel. As two kids give their grandpa a tour of Paris, he starts an interesting conversation with them--about where all the art they see in their lives--from the movie house to the stadiums to museums and even the subway-- started. Dad's impromptu history lesson goes back to the first Cavemen drawings to the pyramids of Giza, and by the end of the book includes Greco-Roman feats of ingenuity and the frescoes of the Renaissance. Recounted as a narrative about why different civilizations created different kinds of art, centuries of art history are explored entertainingly for young readers. Iconic works, such as Donatello's David and The Book of Kells, are included as well as architectural feats like the Colosseum. Written by a tour guide for museums and historic landmarks, the text is designed to entertain (with many funny asides and jokes) as it informs. The illustrations accurately portray the art and the artists described, with flavor and humor added to keep readers turning the page. Reproductions of the featured artworks and information about each piece are included in the back, along with a glossary of terms.
Age
10-12
Text complexity
beginner
Length
96 pages
Book in series
#1
Why to read
- Educational Value: The book provides a comprehensive overview of Western art history from prehistory to the Renaissance, making it a valuable resource for students and art enthusiasts looking to expand their knowledge in an engaging format.
- Visual Learning: By presenting art history through comics, the book caters to visual learners and makes the subject matter more accessible and memorable, especially for those who might find traditional textbooks less appealing.
- Cultural Enrichment: Understanding the evolution of Western art offers insights into the cultural, social, and historical contexts that shaped the works, enriching the reader's appreciation for the arts and humanities.
- Entertainment: The comic book format adds an element of fun and entertainment to the learning experience, with illustrations and storytelling that bring the history of art to life in a dynamic and enjoyable way.