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The LEGO Games Book: 50 Fun Brainteasers, Games, Challenges, and Puzzles! (Library Edition)

LEGO Series

4.05
on Goodreads (22)

What’s inside...

Build in some time for fun! Who can stack the tallest tower in 60 seconds? Can anyone solve the puzzle cube? With more than 50 fun challenges, puzzles, brainteasers, and games, get out your LEGO® bricks and put your friends and family to the test. ©2020 The LEGO Group.
Series reading

Non-Sequential

Age

7-11

Length

80 pages

Text complexity

Discussion points

What was your favorite game or puzzle in the book, and why did it stand out to you?
How did you solve a challenging puzzle in the book? Can you explain your thought process?
If you could create your own game or puzzle, what would it look like and what rules would you include?
How do you think playing these games helps you with your schoolwork or other activities?
Which game would you like to play with the whole family and why?
Tip: Role play these questions
Encourage your child to express their thoughts on each game or puzzle, focusing on their problem-solving methods. Listen actively, and show enthusiasm about their ideas. Facilitate a fun family game night using one of their preferred games from the book to enhance bonding. Relate the games to real-life scenarios to make the discussion more impactful and applicable.

Key lessons

Example Lesson: Problem-solving skills
Explanation: The book presents various challenges and puzzles that require critical thinking and strategic planning to solve.
Real-World Application: Children can use these problem-solving techniques to tackle academic challenges and everyday issues more effectively.
Example Lesson: Creativity and innovation
Explanation: Through brainteasers and building tasks, children are encouraged to think outside the box and come up with unique solutions.
Real-World Application: This creativity can be applied in art projects, school assignments, and in finding new ways to approach tasks at home or in school.
Example Lesson: Teamwork and collaboration
Explanation: Several games in the book are designed for multiple players, promoting cooperation and communication among peers.
Real-World Application: These collaborative skills are crucial in group projects at school and in learning to work well with others in various settings.
Example Lesson: Patience and perseverance
Explanation: Some of the more challenging puzzles require a steady approach and multiple attempts, teaching resilience.
Real-World Application: This teaches children the value of persistence in achieving goals, whether it's mastering a new skill or completing complex tasks.
Example Lesson: Following instructions
Explanation: Building challenges and other activities in the book come with detailed instructions which children need to follow to achieve the intended result.
Real-World Application: Learning to follow instructions can help children in recipe preparation, assembling toys or furniture, and succeeding in assignments.