The Quest for the Techno Artifact
What’s inside...
A poetic, heartwarming ode to the small, defining moments of a boy’s life, by a brilliant new debut and a Caldecott Honoree. For fans of Last Stop on Market Street. Early morning wakeups and homemade pancakes, raucous bus rides and schoolyard games, family games and bedtime rituals… These are the small moments that shape a child’s day. I’m From is an invitation into the vivid world of one small boy, a poetic account of all the people and places and things that shape who he is and define where he is from.
Age
4-8
Length
40 pages
Text complexity
Discussion points
What do you think is the most important lesson the characters learned during their quest?
How would you use the Techno Artifact if you found it?
What qualities do you admire in the main character, and why?
How do you think teamwork helped the characters succeed in their adventure?
If you could add another challenge for the characters, what would it be and why?
Tip: Role play these questions
Encourage your child to think creatively by asking them to imagine alternative endings or additional obstacles for the characters.
Relate the themes of the book to your child’s daily experiences, such as the importance of cooperation and problem-solving in group settings like school.
Discuss the characters' decisions and actions, and ask your child how they might act differently in similar situations.
Use the book’s illustrations to deepen understanding of the story, asking your child to describe what they see and how it relates to the text.
Recognize your child's responses, validating their thoughts and opinions, thus making them feel heard and enhancing their interest in discussions.
Key lessons
Example Lesson: Teamwork and Collaboration
Explanation: Throughout 'The Quest for the Techno Artifact', the characters must work together to solve puzzles and overcome challenges, demonstrating the importance of teamwork.
Real-World Application: Children can apply this lesson by participating in group activities or team sports, learning to cooperate and value each member's contribution.
Example Lesson: Problem Solving
Explanation: The protagonist and his friends encounter various obstacles that require critical thinking and creativity to navigate, highlighting the significance of problem-solving skills.
Real-World Application: Kids can use these problem-solving skills in school projects or in resolving conflicts with peers, enhancing their ability to think critically and creatively.
Example Lesson: Perseverance
Explanation: The journey to find the Techno Artifact is fraught with setbacks, yet the characters persist, teaching resilience and determination.
Real-World Application: This lesson is vital when children face academic challenges or personal setbacks, encouraging them to keep trying and not give up easily.
Example Lesson: Curiosity and Learning
Explanation: The quest ignites a sense of curiosity in the characters as they learn about the artifact and its origins, promoting a love for learning.
Real-World Application: Children are encouraged to explore new topics, ask questions, and seek knowledge both in and out of school, fostering lifelong learning.
Example Lesson: Ethical Decision Making
Explanation: Characters in the book frequently face moral dilemmas, requiring them to make decisions that reflect their values and ethics.
Real-World Application: This teaches children to consider the consequences of their actions and make choices that align with their moral compass in everyday situations.