Book details
The Time Trap (Blake & Mortimer)
Description
Professor Mortimer is bequeathed an old house in France by a former adversary: Miloch, the evil genius of SOS Meteors fame. Along with the house is a letter inviting the Briton, as the only man of worthy intellect, to discover a fabulous invention left behind by the departed. Following recorded instructions, Mortimer activates the device and wakes up a hundred million years in the past! Thus begins an incredible odyssey through time.
Age
11-12
Text complexity
intermediate
Length
72 pages
Book in series
#12
Why to read
- Engaging Adventure: 'The Time Trap' offers a thrilling and suspenseful adventure that keeps readers on the edge of their seats. The story's intricate plot and unexpected twists make it a captivating read for anyone who enjoys action-packed narratives.
- Classic Graphic Novel Experience: As part of the Blake & Mortimer series, 'The Time Trap' is a classic example of the European graphic novel tradition. Reading it allows one to appreciate the artistry of Edgar-P. Jacobs, whose distinctive style has influenced the medium.
- Time Travel Exploration: The book delves into the fascinating concept of time travel, exploring its possibilities and consequences. It provides a thought-provoking look at how characters interact with historical events and the impact of their actions on the future.
- Cultural and Historical References: Edgar-P. Jacobs incorporates a wealth of cultural and historical references into 'The Time Trap,' enriching the story with depth and educational value. Readers can enjoy deciphering these elements and gaining insights into different eras and societies.