#1 in Trapped in a Video Game Series
Trapped in a Video Game: The Complete Series
2019 by
on Goodreads (270)
What’s inside...
The series of books tell the tale of a 12-year-old boy named Jesse Rigsby, who gets literally sucked into his favorite video game. He and his friends navigate through different game worlds to conquer the villainous, self-aware, A.I program that attempts to trap them inside the game forever.
Why read this book
- Action-packed adventure captivates young readers' attention. - Enhances strategic thinking and creativity. - Encourages persistence in overcoming challenges. - Ideal for interactive parent-child reading sessions.
The Big Picture
- Encourages adaptability in unpredictable situations.
- Promotes problem-solving and critical thinking skills.
- Helps discuss real-life challenges creatively.
Diversity & Representation
- Inclusive characters from diverse backgrounds and abilities.
- Promotes gender equality and empowerment.
- Encourages understanding and acceptance of different cultures.
Book in series
#1
Age
8-10
Length
1 pages
Text complexity
developing
Character Compass
Discussion points
What would you do if you found yourself inside your favorite video game? How would you feel?
Which character in the story do you relate to the most, and why?
How do the characters in the book work together to solve problems? Can you think of a time when you worked with others to solve a problem?
What lessons did the characters learn during their adventures? How can you apply these lessons to your own life?
If you could design a video game, what kind of challenges would you include for the players?
Tip: Role play these questions
Encourage your child to express their thoughts and feelings about the book’s plot and characters, fostering a deeper understanding and connection.
Discuss the importance of teamwork and problem-solving skills highlighted in the book, and relate them to real-life situations your child might encounter.
After reading, ask your child to come up with an alternative ending to the book. This encourages creative thinking and allows them to engage actively with the content.
Use examples from the book to talk about the consequences of decisions and actions, helping your child understand cause and effect.
Create a fun atmosphere by suggesting that your child draws their favorite scene or character from the book. This can make the discussion more interactive and enjoyable.
What parents love
Perfect blend of fun and educational content.
Captivating story that glues kids to books.
Addresses tech use in a child-friendly manner.
Promotes teamwork and problem-solving skills effectively.
Key Lessons
Example Lesson: Problem-solving skills
Explanation: Throughout the series, the protagonist encounters various challenges and puzzles inside video games, requiring critical thinking and creative solutions.
Real-World Application: Children can apply problem-solving strategies learned from the book to academic challenges or interpersonal issues, enhancing their adaptability and reasoning abilities.
Example Lesson: Teamwork and collaboration
Explanation: Characters in the book often work together to overcome obstacles, highlighting the importance of cooperation and valuing different skill sets.
Real-World Application: Kids can utilize teamwork lessons during group projects or sports, understanding the significance of communication and combined efforts for common goals.
Example Lesson: Resilience and persistence
Explanation: The main characters face numerous setbacks in their quest, but they continue to try and do not give up, which serves as a model of determination.
Real-World Application: This lesson teaches children the value of persistence in overcoming difficulties in their studies, hobbies, or social relationships.
Example Lesson: Understanding consequences
Explanation: Decisions made by the characters in the virtual game affect their progress and outcomes, demonstrating causal relationships.
Real-World Application: Children learn that their choices have consequences, promoting responsible decision-making in their daily interactions and choices.